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Retro Game SuperHyper

A new blog about old videogames

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retrogamesuperhyper

Retro gaming blog established 10.16.16!

Almost-4.5-year State of the Blog Address

Hey there, guys and gals. Look, we need to talk.

*pulls up chair, turns it around, and sits on it backward like a school guidance counselor or church youth group leader who really wants to “rap” some “real talk” with the kids*

So, you guys still liking Retro Game SuperHyper? Yeah? Good! Yeah, no, that’s great, I’m glad to hear it! So before you go freaking out or anything, don’t worry — Retro Game SuperHyper isn’t going anywhere, it’s not getting shut down, the blog is staying right where it is, the t-shirts are still for sale, and the fanzine is continuing.

The reason I wanna talk is because there’s just gonna be a few…changes around here, that’s all. But don’t sweat it, champ! It’s all gonna be good stuff, I promise!

Seriously though, as I approach the fourth-and-a-half-year mark of the blog, I felt the need to shake things up a bit, so I wanted to do my half-year SOTB address (which is usually posted mid-April) a bit early to share my plans!

Continue reading “Almost-4.5-year State of the Blog Address”

FINISHED in 2021! (Updated: 3/20/21)

A lot of gamers keep lists of all the games they’ve finished throughout each year. That’s something I’ve always kinda-sorta intended to do, but I’ve tried to keep them all in my head, and at my advanced age (I’m all of forty-damn-six, you little punks), that’s nearly impossible for my withered old brain.

So since the beginning of the year, I figured I can keep track of them right here in a blog post, which I’ll continually update! The latest games will be added to the top. (I’m not including re-playing old games I’ve already finished, like, say, Super Metroid or Mega Man.) So here goes–!

Continue reading “FINISHED in 2021! (Updated: 3/20/21)”

Dragon’s Lair Replicade: The RGSH Test

Spoiler alert: If you’ve watched my unboxing video or followed my Instagram or read my Tweets or been anywhere near me since it came out, you know that I absolutely freakin’ LOVE LOVE LOVE this machine. So if you came here looking for someone to drag it through the mud(men), go put your quarter in someone else’s blog, because I’m about to gush over this thing like the lava geyser in the electric cage scene.

HI, I’m TJ and I’m a Dragon’s Lair fanboy.

Continue reading “Dragon’s Lair Replicade: The RGSH Test”

URGENT: Las Vegas Pinball Hall of Fame Needs Our Help! UPDATE: FUNDED!!

The Pinball Hall of Fame — my personal favorite thing to do in Las Vegas, as I wrote about years ago — is in a bit of a pickle right now, and they need our help!

https://fb.watch/34j2RQCTru/

Continue reading “URGENT: Las Vegas Pinball Hall of Fame Needs Our Help! UPDATE: FUNDED!!”

Retro Game SuperHyper Fanzine Issue #4 is OUT NOW!!

You can always tell when it’s this time of year, because the blog gets kinda silent. You know I’m working on something — well here it is! The FOURTH big issue of Retro Game SuperHyper fanzine is available now!

Continue reading “Retro Game SuperHyper Fanzine Issue #4 is OUT NOW!!”
Featured post

Too Much of a Good Thing

Classic cute-’em-up Cotton is getting a reboot! Titled, appropriately enough, Cotton Reboot, and including the original X68000 version (which is pretty identical to the arcade version, from what I can tell) as well as an HD remake, the game is being issued by BEEP for PS4 and Switch in a variety of configurations. I’m excited!

By “a variety of configurations,” I mean a standard game-only edition, a box set including all sorts of bonus items, and a dee-luxe edition with all the box set stuff plus a cool throwback X68000-style case.

The X68000 version is the one I would love to have, but ultimately, I opted to buy just the game by itself. Why tho?

Continue reading “Too Much of a Good Thing”

Happy 30th, Super Famicom!

It’s a bit belated, but November 21, 2020 was the 30th birthday of one of the greatest video game consoles of all time, Nintendo’s Super Famicom!

The 16-bit follow-up to the monstrously popular Famicom/NES was highly anticipated in the months before its release, and with Sega’s Mega Drive and NEC’s PC Engine already leading the way into the 16-bit era, all eyes were on Nintendo to see what their machine would deliver.

The Super Famicom’s legacy has been so firmly cemented in the past 30 years that there’s not much more commentary I can offer that wouldn’t be a reiteration of anything that’s already been said. So instead, on this monumental three-decade anniversary, my mind drifts back to my memories of what the vibe was like leading up to the launch of the SFC, as those are some of my most nostalgic feelings of video game excitement.

Continue reading “Happy 30th, Super Famicom!”

Ys-y Like Sunday Mornin’

The cooler autumn weather brings a different mood to every aspect of life, and to counteract the oncoming gloom of winter’s shorter days and my disappointment about having to actually put on pants to go outside, there are some good things about it, too. I get to bust out my trusty old leather jacket, myriad delicious Oktoberfest beers appear on store shelves (especially here in Wisconsin), and my dogs love running through the leaves and, eventually, the snow.

Along with all the bundling-up and hunkering-down comes a change in my gaming mood, too. Yes, ’tis the season of RPGs, when a nice, long quest to save some crystals or prevent the destruction of the world or some such nonsense is just what the doctor ordered to get us through the months that end in “-ber” and “-uary.”

Lately, after doing some thinking about it and with no new games catching my interest, I’ve wandered back to the Ys series.

Continue reading “Ys-y Like Sunday Mornin’”

Monstrous Memories

It’s Halloween, and that means every gaming blog has to write about scary games! BOOOOO!!! Actually that’s something I’ve done every year since I started the blog. And this year is no different!

Did you ever see a game once upon a time, way back in the day (whenever your day was), and then never see it again, and have the memory haunt you forever?

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4 Years!

Today is Retro Game SuperHyper’s 4th birthday! Yay! You’re all invited to my party at Showbiz Pizza, tokens for everybody!

…If only, amirite? What a year 2020 has been. I obviously don’t need to get into the overall state of the world right now, but it has definitely affected my video game hobby and it’s been reflected somewhat here on the blog.

Midwest Gaming Classic got canceled this year, I canceled my trip to Tokyo, I haven’t been to any arcades, and some games and products have been delayed. The Replicade Dragon’s Lair machine, for instance, saw lots of setbacks in manufacturing and shipping. (Happily, they are finally, actually, really-for-real on the boat to the US right now, so we should be seeing that by the end of this month!)

But some good happened too — although it sucked that my job was shut down for two months, I did do a lot of blogging and gaming. The lack of arcade visits, I think, inspired me to do my Arcade1up mod project that I wanted to do. And I had time to get a head start on issue 4 of the RGSH fanzine, which is on track for January 2021!

Usually in these birthday posts, I talk about the site’s stats, how it’s doing, what my plans, are, etc. But this time, I think I’m just grateful to still be around to do what I’m doing — if I have time to post or make a video, I do, and I’m always around on social media if anyone wants to get at me. I hope you continue to enjoy the blog and my content, and look for the next issue of the ‘zine very soon!

As always, thank you so much for reading. Stay safe and healthy.

Attainable Goals

For most of my life, I’ve chased one seemingly simple goal: 100,000 points on Galaga.

Continue reading “Attainable Goals”

Arcade 1up Tate Mode Mod

Here’s a project I’ve been wanting to do for a while now, and I finally made it happen!

I’ve been keeping an eye on the Arcade 1up machines since they started improving them, and they’ve become quite popular among gamers for their easy mod-ability…modibility…mod…er…moddib…

They’re easy to put a Raspberry Pi in.

What I really wanted to do, though, was a tate mode, or vertical, version, with the idea of playing vertical shmups and old school games like Pac-Man and Galaga full-screen. Well, the Space Invaders Arcade 1up is the most affordable of all the A1up products, and I was up for a project, so away we go!

I made this video to show it off and explain some of my choices, which may seem a bit odd at first but make sense to me. Enjoy, and don’t forget to like and subscribe!

I took a lot of photos of the actual process, which I think may become a feature in issue 4 of the Retro Game SuperHyper fanzine, so if you’re interested in the guts of the project, look for that next January!

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