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Retro Game SuperHyper

A new blog about old videogames

Month

July 2019

Famously Obscure Consoles

Who makes video game consoles?

It’s typically the heaviest hitters in the industry, like Nintendo and Sega, or major electronics manufacturers, like Sony and NEC. In the early days it was Magnavox, Atari, and major toy companies Mattel and Coleco. Sure, there will be a lesser-known scrapper in there once in a while, like SNK, but their products typically cater to a more hardcore niche.

But remember, once upon a time back in the early 1980s, Nintendo wasn’t a console juggernaut — they just made and licensed arcade games. They were known for Donkey Kong and Popeye, which they licensed out to companies like Coleco and Parker Brothers to get them on the Atari 2600 or Intellivision. Nobody expected them to suddenly enter the market with their own home console. Same with Sega — I recall thinking, What? The company that made Zaxxon and Congo Bongo has their own systems??

With this in mind over the years, I’ve often wondered what it would be like if some of my other favorite software or electronic companies would throw their hats into the ring and produce new video game hardware. What would happen if, say, Capcom made a game console? Or Konami? Or Hitachi? Turns out, many of those companies not only asked the same question, but actually had plans of their own home video game platforms having reached various stages of completion. Some of them even actually made it to market, and I hadn’t even been aware of them until recently!

So what happens when some of the biggest names in the games and electronics business start kicking around the idea of introducing a new video game console?

Continue reading “Famously Obscure Consoles”

TurboGrafx-180

I can totally admit when I’m wrong.

Not long ago, I wrote a lighthearted post about mini consoles I’d like to see. The impetus of the post was the upcoming TurboGrafx-16 and PC Engine Mini, which I stated, with some measure of certainty, that I probably would not be buying, because I already had most of the dozen or so games announced.

What I did not realize was that Konami had not yet dropped the full list of games to be included on the console. And now that a complete list of 50 games has come out, which will be 98% identical across all three releases of the console (TG16 in the US, PCE in Japan, and Core Grafx in Europe), I fully admit that I have done a 180-degree turnaround and will now totally be buying one. Pre-ordering, even!

Why? Because some extremely desirable titles will be on this machine — desirable enough to me, at least, to make it worth the $100 price tag.

Continue reading “TurboGrafx-180”

What Are We Playing? 07.03.19

Man, June was a heck of a month for games! Considering I don’t buy a ton of new games these days, any month where at least three new titles are must-haves for me is some sort of record. So what are we playing? Continue reading “What Are We Playing? 07.03.19”

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