That’s right, you heard right — after a long delay, the second issue of the Retro Game SuperHyper fanzine is finally done, in the can, put to bed, uploaded, out and available to buy RIGHT NOW! Continue reading “Retro Game SuperHyper ‘Zine Issue #2 is HERE!”
Dangan is a new homebrew Game Boy game made by two individuals known only as Snorpung (code, graphics, and design) and Nordloef (music and FX) in honor of the Game Boy’s 30th anniversary. And believe it or not, it’s a bullet-hell shootemup! Continue reading “Dangan: A New Game Boy Shmup”
Last October, game publisher East Asia Soft held a giveaway on Instagram that involved some liking and reposting and tagging, and the prize was a limited physical edition of Fast Striker by NG Dev Team for PS4. Somehow, I was one of two winners! Continue reading “Fast Striker PS4 LE Unboxing”
Sometimes it’s actually kind of hard for me to pick favorite games. Anytime anyone asks me what my all-time favorite game is, I actually freeze up like a deer in headlights, because there are so many ways to answer that question. Like, do you mean my favorite arcade game? Console game? Pre- or post-NES? Current game? Might as well just forget about asking me to pick my One Favorite Game Of All Time, it’s too complicated.
Lists are a little easier; a top 3, top 5, top 10. That removes a little pressure. That being said, I do have a very solid Top 3 Atari 2600 games, although the actual order of ranking can be mixed up at any time, depending on my mood. And those top 3, which I can state with all confidence, are Pitfall, Yars’ Revenge, and Dragonfire.
For a couple months now, I’ve seen cans of Red Bull with Pac-Man on them. Not being a Red Bull drinker, I thought it was interesting, but didn’t pay it any mind, really. But today my curiosity finally got the best of me, and I really got to wondering: what is going on here, and more importantly, why? Continue reading “Pac-Man gets Bullish”
You may have noticed that it’s been a little quiet around here lately. I only made one post in November. Yikes! Where does the time go? I’ve had a lot of “real-life” nonsense going on, so I haven’t had much opportunity to write. But that doesn’t mean that I haven’t been toying with some other ideas. Continue reading “Dabbling”
I have long held the belief that Atari’s Haunted House for the 2600 is a keystone in the foundation of adventure and horror video games. So what better day to talk about it than on Halloween? Continue reading “Haunted House: the Origin of Survival Horror!”
The 16-bit Sega Mega Drive (aka Genesis) was released in Japan 30 years ago today, on October 29, 1988. Happy birthday!
Much like when I wrote a little about the PC Engine at 30 or the Famicom at 35, I’m not here to give a history of the Mega Drive, which you can find anywhere, but I will bore you with some of my favorite things about the console.
Now normally I don’t post news items here on the blog, but today I am making an exception. The newly-reformed Intellivision company, headed up by video game music veteran Tommy Tallarico, has just announced the upcoming release of a new video game console: the Amico! Continue reading “Intellivision announces Amico!”