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Retro Game SuperHyper

A new blog about old videogames

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shmup

Fast Striker PS4 LE Unboxing

Last October, game publisher East Asia Soft held a giveaway on Instagram that involved some liking and reposting and tagging, and the prize was a limited physical edition of Fast Striker by NG Dev Team for PS4. Somehow, I was one of two winners! Continue reading “Fast Striker PS4 LE Unboxing”

For the Love of Sega CD

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I seem to keep writing these posts where I stick up for things that other people seem to be down on, like Riding Hero or Castlevania II. I briefly thought about renaming these articles “Shut Up It’s Awesome” and making it a series, but nah.

Anyway, today I’m here to lavish praise upon another oft-maligned facet of this diamond that is the videogaming hobby, and that is the Sega CD! (Mega CD in Japan and Europe, where the Genesis was called the Mega Drive.) Although this expensive add-on for the Sega Genesis/Mega Drive became mostly infamous for grainy FMV (full-motion video) games like that stinker Sewer Shark and the notorious Night Trap, and derided for crapping forth Marky Mark: Make My Video upon the world, one needn’t look too far past those turkeys to find some unique, important, and pretty damn hardcore titles that the serious gamer really shouldn’t miss. Continue reading “For the Love of Sega CD”

I have this thing: Salamander Anime VHS

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Did you know this was a thing? A lot of gamers don’t! But it’s true, Konami put out a 3-episode Salamander/Gradius OAV (original animation video, or direct-to-video anime) series in 1988.

Continue reading “I have this thing: Salamander Anime VHS”

Happy 30th, PC Engine!

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Today marks the 30th anniversary of the launch of the legendary NEC PC Engine! Happy birthday little buddy!

Continue reading “Happy 30th, PC Engine!”

So THAT’s how Guardian Legend works

Guardian Legend is one of those games that I never played much back when it was new, and only got around to checking out maybe in the late 1990s when I was buying cheap used NES games. Its anime-mecha style was certainly appealing to me, but there was a problem: I never really understood how to play it. I’ve always intended to figure it out, and I recently finally did! It’s not that it’s complex, it’s just kind of a jarring mashup of styles without a whole lot of direction. So if you’re another gamer who never quite got how this shmup/Zelda hybrid is supposed to work, maybe this will help. Continue reading “So THAT’s how Guardian Legend works”

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