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Retro Game SuperHyper

A new blog about old videogames

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STG

Let’s Hear It For M2!

If you haven’t seen the M2 documentary on YouTube by My Life In Gaming, watch it first, then come back for this article. Also, make sure to hit the Like button and subscribe to MLIG to show your appreciation! If you have seen the doc, read on!

Wasn’t that great?

For years, gamers have raved about the work M2 has done in bringing arcade games to home consoles with amazing accuracy and a wealth of added options, customizations, and assorted bells and whistles. And now, thanks to this new documentary, we know a little more about who is behind all that meticulous work: A bunch of crazy hardcore game nerds, that’s who. My kinda people! …and if you’re reading this, probably yours too.
Continue reading “Let’s Hear It For M2!”

Joystickery, Part II

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I did a whole blog post a while back about how much I love joysticks/arcade sticks/fightsticks. (Actually, I don’t play a ton of fighters these days, so I guess for me they’re more “shmupsticks.”) Whatever you want to call that slab of arcade-perfect precision control, I have added them to most of my game consoles, and they’ve enhanced my enjoyment of shmups, fighters, and arcade classics immensely.

So when I realized that I had a handful of shmups on the PlayStation 4, I started to want to add an arcade stick to that platform as well. Then I picked up the Street Fighter II 30th Anniversary Collection, and remembered how much I HATE playing Street Fighter games with a pad, so that made up my mind in a hurry: time to shop for a PS4 stick.

But in this day and age of cool custom arcade sticks, I knew one thing: it couldn’t be just ANY arcade stick.

Continue reading “Joystickery, Part II”

Why Shmups?

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It seems that no matter what game genre we “retro” or “classic” gamers may cite as our favorite — be it platformers, maze games, puzzle games, fighting games, etc. — the shmup, or shootemup, or STG, or shooting game, or scrolling shooter, or whatever you want to call it, is almost universally revered. Despite the various strengths and weaknesses of individual titles, the shmup, as a genre, seems to be beyond reproach for many retro gamers.

Whyzzat?? Continue reading “Why Shmups?”

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