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Retro Game SuperHyper

A new blog about old videogames

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Super Famicom

Super Metroid Re-Acquaintance (Updated 06.24.20)

(This post is being continually updated.)

It’s rare that there’s an immediate follow-up to a post here on the blog, but in my last post, I wrote about climbing back into the ol’ Chozo armor and trying to GIT GUD at Super Metroid again. While I’m in no way a speedrunner, I used to feel pretty proficient at Metroid 3; sadly, my skills had atrophied over the years, and I really wanted to polish them up again, and use what I’ve learned about the game in the many years since I last beat it to improve my own personal best in-game time of 1:28, which I had set wayyyyy back in the ’90s.

So how’d that go? Let’s find out… Continue reading “Super Metroid Re-Acquaintance (Updated 06.24.20)”

Wait…WHAT Are We Playing?? Super Metroid?!

Usually I post articles called “What Are We Playing?” when I start a game or two that I plan to write about when I’m done. They’re always games that are new to me — even if they’re old, I’m playing them for the first time. So why am I alerting you to the fact that I’ve been playing good ol’ Super Metroid?

True confession time: Even though I’ve plowed through Super Metroid dozens of times since it came out (I lost count somewhere around 38 back in the ’90s, so I’d estimate 60-80), it’s actually been YEARS since I’ve done it. And in the few times I’ve picked it up more recently, a terrifying truth revealed itself to me: I’ve actually forgotten how to do it. Continue reading “Wait…WHAT Are We Playing?? Super Metroid?!”

Godzilla, King of the Kusoge?

Here’s a confession: I have loved Godzilla for even longer than I’ve loved video games. It’s true! I actually cannot recall when I first discovered Godzilla — I literally have no memory of a time when I did not watch and love his movies, and some of my earliest memories of watching any TV at all are of Godzilla. It had to have been pre-Kindergarten that I started watching them — maybe my older sister had watched them because she was into horror movies — but I didn’t discover video games until I was five or six, and I know I was watching Godzilla before then.

Anyway, with Godzilla and video games being two of Japan’s most significant pop culture exports, naturally there have been a bunch of Godzilla video games. Unfortunately, as is the case with many licensed properties, many of them are…not that good. And those that are decent are probably most enjoyable only by hardcore kaiju-eiga no otaku.

The problem with Godzilla games is that he SHOULD translate wonderfully into a video game, but he often just… doesn’t.

Continue reading “Godzilla, King of the Kusoge?”

Happy 25th Anniversary, Super Metroid!!

Super Metroid was released on March 19, 1994 in Japan, making today its 25th anniversary.

Wow!

Quick reminder here that I founded the Metroid Database website back in 1996 — but only to preface my saying that I literally, probably, cannot write any more about Super Metroid than I have already. I’ve played it, researched it, reviewed it, examined it, praised it, torn it apart, and got an S-logo tattoo. And I’ve watched others do the same, for 25 years now. So really, at this point, all I can do is celebrate it! Continue reading “Happy 25th Anniversary, Super Metroid!!”

Super Mario RPG: FINISHED/When in Doubt, Grind it Out

Since I have two semi-related topics I wanna talk about, I’m going to make this a split post, or two posts mashed together, like a punk rock split 7-inch (or should that be grindcore, given the topic?? HA! I’m funny.)

Super Mario RPG - Legend of the Seven Stars (USA)019

Continue reading “Super Mario RPG: FINISHED/When in Doubt, Grind it Out”

Super Wishlist

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Although I have love for all game systems (admittedly to varying degrees, but still, love), I of course have my favorites. The Super NES/Super Famicom is very high on my list, and I know I’m not alone in that sentiment. The 16-bit era overall was a magical time to be a gamer, and while I also have great affection for its contemporaries the Genesis, the TurboGrafx, and the Neo-Geo, the SNES was pretty much nirvana in that period of videogame history.

Still, as much joy as Nintendo’s fabled powerhouse brought me, there were some games that I would have loved to see on it that never were; some franchise titles and some “what ifs” that would have made amazing entries in the SNES library and catapulted the console from just “all-time great” status to “untouchably perfect.” So let’s fire up our imaginations and dream up a catalog of Super NES games that could have been…

Continue reading “Super Wishlist”

That time I almost won a Street Fighter II tournament

sf2_lose

The recent release of an officially-Capcom-licensed, limited-edition Street Fighter II Super NES cartridge from iam8bit got me thinking about when SF2 originally came out on the SNES in 1992, and how crazy the hype over it was. SF2 mania was in high gear, both in arcades and at home on 16-bit consoles, and I was fully immersed in it, at one point even taking part in a local tournament — that came down to me and another competitor.

Continue reading “That time I almost won a Street Fighter II tournament”

What are we playing? 07.16.17

I’ve played my share of Final Fantasy games — I’ve played through the first, IV, VI, VII, IX, and X (with about six hours put into VIII before I decided my character was a d-bag and I didn’t wanna be him anymore) — but, like most American gamers, I didn’t play II, III, or V. Continue reading “What are we playing? 07.16.17”

F-Zero 4 life

This started off as an Instagram post, but as I started talking about how much I love F-Zero, I realized I had enough to say about it to make a short blog post. Continue reading “F-Zero 4 life”

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