
Back in the late ’80s-early ’90s, when Electronic Gaming Monthly featured lots of Japanese import coverage and was therefore completely awesome, they did a 2-page spread on Gradius II for the Famicom. I liked the original Gradius, but the sequel looked unbelievable. It boasted of huge bosses, amazing graphics, and — holy shit — SPEECH! Yes, like the arcade version (which I hadn’t seen back then, because America), a voice would call out each powerup as you activated it. It was like a 16-bit game crammed into an 8-bit cartridge! I HAD TO HAVE THIS!! Continue reading “My weird obsession with Famicom Gradius II”











