
Having been introduced to videogames through arcades and the Atari 2600, I have largely lived my gamer life feeling that videogames should be played with joysticks. I mean, naturally I’ve gotten used to control pads, and I do think that the SNES controller and the DualShock are two of the best game controller designs of all time, and there are plenty of games with control schemes that cannot be executed efficiently on an arcade-style joystick setup. But I’ve always been a sucker for adding arcade sticks to my consoles; to me, there’s always been something better, more formal, more serious, more proper about using a joystick whenever possible. Continue reading “Joystickery”







This morning I finally finished Cuphead! After many repeated attempts, I beat the Devil and released all his debtors of their infernal financial responsibilities.
Atari, Inc.: Business is Fun, written by Marty Goldberg and Curt Vendel, was published in 2012. I purchased an autographed copy at Midwest Gaming Classic years ago. At 796 pages, it was a bit intimidating to start, so it sat on my shelf until I recently got the bug to tackle it. I’m glad I finally did!
What are some great, scary, classic games to play for Halloween? Castlevania? Splatterhouse? Resident Evil? Haunted House? Clock Tower? Silent Hill? Hello Kitty Cube Frenzy? Yes, all terrifying games in their own ways. But this year, I’m going to talk about an Atari 2600 game that really fits the Halloween bill: Frankenstein’s Monster by Data Age!
