In this installment of my ongoing series about arcade-style joysticks for home consoles, I’m going to talk about two very different sticks in my collection: The Capcom Fighter Power Stick, and…a struggle stick for the Atari 2600?! I also want to talk a little bit about the upcoming arcade stick units from Capcom and SNK. So join us, won’t you (sorry Karina), for Parte the Thirde of Joystickery on Retro Game SuperHyper!
I did a whole blog post a while back about how much I love joysticks/arcade sticks/fightsticks. (Actually, I don’t play a ton of fighters these days, so I guess for me they’re more “shmupsticks.”) Whatever you want to call that slab of arcade-perfect precision control, I have added them to most of my game consoles, and they’ve enhanced my enjoyment of shmups, fighters, and arcade classics immensely.
So when I realized that I had a handful of shmups on the PlayStation 4, I started to want to add an arcade stick to that platform as well. Then I picked up the Street Fighter II 30th Anniversary Collection, and remembered how much I HATE playing Street Fighter games with a pad, so that made up my mind in a hurry: time to shop for a PS4 stick.
But in this day and age of cool custom arcade sticks, I knew one thing: it couldn’t be just ANY arcade stick.
Having been introduced to videogames through arcades and the Atari 2600, I have largely lived my gamer life feeling that videogames should be played with joysticks. I mean, naturally I’ve gotten used to control pads, and I do think that the SNES controller and the DualShock are two of the best game controller designs of all time, and there are plenty of games with control schemes that cannot be executed efficiently on an arcade-style joystick setup. But I’ve always been a sucker for adding arcade sticks to my consoles; to me, there’s always been something better, more formal, more serious, more proper about using a joystick whenever possible. Continue reading “Joystickery”