Well, two months after it was released, I’m finally getting to write about the PC Engine Mini. How is it?
Worth it. So, SO worth it. Continue reading “PC Engine Mini: The RGSH Test”
What in the Sam Hill is going on with the US launch of the TurboGrafx-16 Mini?
THE STORY SO FAR:
I can totally admit when I’m wrong.
Not long ago, I wrote a lighthearted post about mini consoles I’d like to see. The impetus of the post was the upcoming TurboGrafx-16 and PC Engine Mini, which I stated, with some measure of certainty, that I probably would not be buying, because I already had most of the dozen or so games announced.
What I did not realize was that Konami had not yet dropped the full list of games to be included on the console. And now that a complete list of 50 games has come out, which will be 98% identical across all three releases of the console (TG16 in the US, PCE in Japan, and Core Grafx in Europe), I fully admit that I have done a 180-degree turnaround and will now totally be buying one. Pre-ordering, even!
Why? Because some extremely desirable titles will be on this machine — desirable enough to me, at least, to make it worth the $100 price tag.
The retro gaming community is currently losing its collective mind over Konami’s E3 announcement of the TurboGrafx/PC Engine Mini console.
As well they should! It’s amazing that it’s coming out, and that the TG16/PCE is getting some official love and recognition in 2019!
Am I gonna buy it, though? I’m actually not so sure.