Happy belated 3.5 years to me! This coronavirus shutdown/stay-at-home thing has all our days blurring together, and I totally missed my usual April 16 date to post my annual half-year State of the Blog Address! As longtime followers may know, since the blog’s anniversary is on October 16, that means April 16 is the halfway point to another year online, so I like to step back and talk about where the blog is now, and my plans for the coming year. Continue reading “State of the Blog Address 05.06.20”
As a fan of graphic adventure/visual novel type games like Snatcher and Jesus, I’d been meaning to tackle Portopia for the Famicom for many years.
Thanks to our current worldwide situation, I just happened to have plenty of time to do it. And not only did I play it, but I took it apart. Continue reading “Solving The Portopia Serial Murder Case”
This is a pretty simple gadget, and this will be a very short review, so I’ll get straight to the point: this was a great idea. Continue reading “My Arcade Famicom-to-NES Cartridge Converter: The RGSH Test”
Even after all these years of being a gamer, this journey of research and learning about them still fascinates me as it leads me through various paths and I find myself arriving at information, games, people, or items I’ve never encountered before. Such is the case with the book I’m looking at today: a Japanese tome entitled simply Family Computer 1983-1994. Continue reading “Gamers’ Library: Family Computer 1983-1994”
Recently I was talking to my friend Zac at his shop, Press Start Games, about methods of getting original NES hardware back to working order. While discussing replacement of the infamous 72-pin connector that seemingly causes 90% of NES problems, he told me about the boiling method, and how it can yield even better results than installing new aftermarket connectors. Boiling? Like literally boiling the connector in water?
Turns out, yep.
Last week, I picked up a Hyperkin Retron HD to see what it’s all about. I’ve spent the last few days putting it through the wringer and making it do some things it probably shouldn’t oughtta do. How’d it turn out? Read my exhaustive report right now! Continue reading “Retron HD: The RGSH Test”
Having been introduced to videogames through arcades and the Atari 2600, I have largely lived my gamer life feeling that videogames should be played with joysticks. I mean, naturally I’ve gotten used to control pads, and I do think that the SNES controller and the DualShock are two of the best game controller designs of all time, and there are plenty of games with control schemes that cannot be executed efficiently on an arcade-style joystick setup. But I’ve always been a sucker for adding arcade sticks to my consoles; to me, there’s always been something better, more formal, more serious, more proper about using a joystick whenever possible. Continue reading “Joystickery”