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Retro Game SuperHyper

A new blog about old videogames

Year

2017

Aero Blasters for PC-Engine: All about the gameplay

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I’m pretty sure Aero Blasters is my favorite PC Engine shmup. There’s so much to love about it!

The game moves fast, the graphics are great, the music is catchy, and it plays like buttah. It’s so smooth! It’s sort of Gradius-esque, except when you get killed and respawn with your standard-issue peashooter, it’s not totally underpowered and you feel like you still have a fighting chance even with no power-ups (as opposed to Gradius games, where you die and lose all your power-ups and it makes you just want to stop playing videogames forever and sell your consoles).

Even the logo is rad! (One of the all-time best game logos IMHO!)

From some perspectives, the PC-Engine version of Aero Blasters might be the least impressive of the three versions of the game that were released. But I think it’s the best.

Continue reading “Aero Blasters for PC-Engine: All about the gameplay”

Introducing Retro Game SuperHyper: The ‘ZINE!

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GUESS WHAT YOU GUYS!! To commemorate the first year of Retro Game SuperHyper, I am super hyper proud to announce the Retro Game SuperHyper: Year 1 Fanzine, available RIGHT NOW!!

This 32-page ‘zine, which I personally designed and laid out, collects and remixes some of my favorite articles and features from the first year of RGSH, as well as some all-new content that is ONLY available in the ‘zine!  It’s available as a real live physical publication that you can order and will show up in your mailbox, as well as a PDF download! Continue reading “Introducing Retro Game SuperHyper: The ‘ZINE!”

RGSH’s First Anniversary!

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Today, October 16, 2017, Retro Game SuperHyper turns one year old! A winner is me! Continue reading “RGSH’s First Anniversary!”

DOT COM

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Really quick update, just a piece of business really — but as we approach the first anniversary of Retro Game SuperHyper, I have a couple things to announce. And the first one is this:

RETROGAMESUPERHYPER.COM
RETROGAMESUPERHYPER.NET

I figured after a year of running a blog and not getting sick of it yet, I’d go ahead and register the domain. So you can drop the “.wordpress” when visiting the blog now, thereby shaving a fraction of a second off your blog-reading speedrun!

The next announcement isn’t ready yet. It’ll be soon though — closer to the blog’s actual first birthday. And it’s super cool. Stay tuned and thanks for your support!

I have this thing: Atari Flashback Portable 2016

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Even though they’ve been out for quite a while, the other day I suddenly and inexplicably had the overwhelming urge to acquire an Atari Flashback Portable. Normally retailing for around 50 bucks, I did a little bargain shopping and found one on clearance for only $28. I figured I couldn’t go wrong at that price, so I made it my own.

I am really glad I did. I love this thing. Continue reading “I have this thing: Atari Flashback Portable 2016”

Getting Board with Videogames

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No, it’s not that I can’t spell — I recently dug up a stack of old board games based on videogames (see what I did there?), and well, what else am I gonna do but write a blog post about ’em? Continue reading “Getting Board with Videogames”

A tale of two Star Foxes

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Sometimes, things get confusing in this hobby. Especially with videogame titles! Occasionally a game’s name or even content has to be changed depending on the region in which it’s being sold. This can be due to copyright issues, cultural standards, or marketing-based decisions by the publisher. Other times, you run into a situation like what I’m talking about today: in which a kickass, revolutionary, and popular game has the unfortunate privilege of sharing its name with a rightfully-forgotten piece of crap that probably actually directly contributed to the infamous 1983 crash of the whole home videogame market.

I present to you: Star Fox and StarFox.

Continue reading “A tale of two Star Foxes”

Me and the Metroid Database

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With Nintendo’s announcement of two new Metroid games at this year’s E3 (Metroid Prime 4 for Switch and Metroid: Samus Returns for 3DS, which is out this Friday and also which I will probably be writing about more than once), I thought now would be a good time for me to write a little something about my history of Metroid fandom, and how I brought it to the internet over 20 years ago with the first dedicated Metroid website, the Metroid Database!

Continue reading “Me and the Metroid Database”

Mighty No. 9 Kickstarter rewards

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Mail call!

I was a backer for the Mighty No. 9 Kickstarter, however many years ago that was. Well, we all know that once the game finally came out, it wasn’t met with a roar of approval from a lot of gamers. Personally, I don’t hate the game at all, but I don’t necessarily love it to death either. It’s not amazing, it doesn’t suck, it’s…fine. I’m glad it came out and I don’t regret backing it.

Well, this past week, they finally came through with the last of the rewards for Kickstarter backers, and they’re actually pretty cool! Continue reading “Mighty No. 9 Kickstarter rewards”

Arcade Pilgrimage: Funspot/ACAM, Laconia NH

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I’m a happy dude

About a year ago, I was finally able to cross a major location off my list of “must-visit” arcades around the country. Most years, my wife and I take a vacation (often a road trip) in August to celebrate our anniversary. Last year, our trip took us to the northeastern area of the US, from our home in Wisconsin all the way to Buffalo NY for a few days, a night Vermont, and ultimately to Salem, Massachusetts. But in between our stay in Vermont and our destination in Salem was a stop in Laconia, New Hampshire, so that I could visit the famous Funspot, also known as the American Classic Arcade Museum.

Continue reading “Arcade Pilgrimage: Funspot/ACAM, Laconia NH”

A visit to the RGSH Archives

And by “archives” I mean all the boxes of stuff I pulled out of my storage unit when I cleaned it out last month.

Let’s see what we got here…

Continue reading “A visit to the RGSH Archives”

Summer OutRunnin’

We’re right smack in the middle of summer and the weather — even here in Wisconsin — is bright and sunny. The hot sun, blue skies, puffy clouds, and sparkling water always remind me of Sega’s road racing classic, OutRun, and its opening level driving along an idyllic summer beach.

It sure is a shame that I suck at OutRun. Continue reading “Summer OutRunnin’”

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