Finding myself in Des Moines, Iowa, I discovered Up-Down arcade! But what was I doing right smack in the middle of Iowa?
As a gamer, it can be tough when your favorite game franchise doesn’t really exist anymore, or you’re still in love with a legendary one-off title that came out 30 years ago. You may love those old games, but you’ve played through them a million times; so, of course you still want more, but the companies or developers that made them either don’t care or are long gone. Where can we turn?
Enter the Spiritual Successor.
Who makes video game consoles?
It’s typically the heaviest hitters in the industry, like Nintendo and Sega, or major electronics manufacturers, like Sony and NEC. In the early days it was Magnavox, Atari, and major toy companies Mattel and Coleco. Sure, there will be a lesser-known scrapper in there once in a while, like SNK, but their products typically cater to a more hardcore niche.
But remember, once upon a time back in the early 1980s, Nintendo wasn’t a console juggernaut — they just made and licensed arcade games. They were known for Donkey Kong and Popeye, which they licensed out to companies like Coleco and Parker Brothers to get them on the Atari 2600 or Intellivision. Nobody expected them to suddenly enter the market with their own home console. Same with Sega — I recall thinking, What? The company that made Zaxxon and Congo Bongo has their own systems??
With this in mind over the years, I’ve often wondered what it would be like if some of my other favorite software or electronic companies would throw their hats into the ring and produce new video game hardware. What would happen if, say, Capcom made a game console? Or Konami? Or Hitachi? Turns out, many of those companies not only asked the same question, but actually had plans of their own home video game platforms having reached various stages of completion. Some of them even actually made it to market, and I hadn’t even been aware of them until recently!
So what happens when some of the biggest names in the games and electronics business start kicking around the idea of introducing a new video game console?
I can totally admit when I’m wrong.
Not long ago, I wrote a lighthearted post about mini consoles I’d like to see. The impetus of the post was the upcoming TurboGrafx-16 and PC Engine Mini, which I stated, with some measure of certainty, that I probably would not be buying, because I already had most of the dozen or so games announced.
What I did not realize was that Konami had not yet dropped the full list of games to be included on the console. And now that a complete list of 50 games has come out, which will be 98% identical across all three releases of the console (TG16 in the US, PCE in Japan, and Core Grafx in Europe), I fully admit that I have done a 180-degree turnaround and will now totally be buying one. Pre-ordering, even!
Why? Because some extremely desirable titles will be on this machine — desirable enough to me, at least, to make it worth the $100 price tag.
E3 2019 has come and gone, and although the event is supposed to be all about the latest and greatest in video games, damn if there wasn’t a TON of retro gaming represented this year!
While reporting news is not necessarily the point of this blog, I do have a habit of trying to organize and summarize information, if for no other reason than to make sure I’m not missing anything. So in the interest of doing just that, I’m going to try to create a list of all the announcements and reveals coming out of this year’s E3 that is of particular interest to retro gaming enthusiasts.
I think I’m actually a month late for this, but it’s been just over two and a half years that I’ve been doing Retro Game SuperHyper, and I’m happy to report that it’s still growing, I’m still learning, and I’m still having fun!
Here’s a rundown of the latest developments…
Here’s a piece that I’ve been really excited about: The Dragon’s Lair Trilogy collector’s edition from Limited Run Games for PS4! You all know I’m a sucker for Dragon’s Lair, so I had to pull the trigger on this release, and it sure hit me right in the laserdisc nostalgias. Check out the video to see what’s inside! Continue reading “Dragon’s Lair Trilogy Collector’s Edition Unboxing”
Yes, everybody loves Cuphead. I do too! Lots! The amazingly gorgeous, hand-drawn, animated run ‘n’ gun love letter to games like Contra, Metal Slug, and Gunstar Heroes deserves every bit of praise it gets for every reason, and then some. But as revolutionary as it was, did something about it smack a bit…familiar? Like you’d seen something like it before, but can’t quite place it?
Or to get all David Spade-y about it, I liked Cuphead better the first time…when it was called Alien Hominid. Continue reading “Alien Hominid: Cuphead’s futuristic ancestor”
That’s right, you heard right — after a long delay, the second issue of the Retro Game SuperHyper fanzine is finally done, in the can, put to bed, uploaded, out and available to buy RIGHT NOW! Continue reading “Retro Game SuperHyper ‘Zine Issue #2 is HERE!”
Sometimes it’s actually kind of hard for me to pick favorite games. Anytime anyone asks me what my all-time favorite game is, I actually freeze up like a deer in headlights, because there are so many ways to answer that question. Like, do you mean my favorite arcade game? Console game? Pre- or post-NES? Current game? Might as well just forget about asking me to pick my One Favorite Game Of All Time, it’s too complicated.
Lists are a little easier; a top 3, top 5, top 10. That removes a little pressure. That being said, I do have a very solid Top 3 Atari 2600 games, although the actual order of ranking can be mixed up at any time, depending on my mood. And those top 3, which I can state with all confidence, are Pitfall, Yars’ Revenge, and Dragonfire.
For a couple months now, I’ve seen cans of Red Bull with Pac-Man on them. Not being a Red Bull drinker, I thought it was interesting, but didn’t pay it any mind, really. But today my curiosity finally got the best of me, and I really got to wondering: what is going on here, and more importantly, why? Continue reading “Pac-Man gets Bullish”
You may have noticed that it’s been a little quiet around here lately. I only made one post in November. Yikes! Where does the time go? I’ve had a lot of “real-life” nonsense going on, so I haven’t had much opportunity to write. But that doesn’t mean that I haven’t been toying with some other ideas. Continue reading “Dabbling”