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Retro Game SuperHyper

A new blog about old videogames

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nintendo

You Never Forget Your First…

…arcade machine. Mine was Donkey Kong.

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Many people ask arcade machine collectors, “how do you even get these things?” And usually the answer is well, you kind of get into the ranks of fellow collectors, form networks, buy from other collectors, ask the owners of bars/restaurants that have machines if they’ll sell them, inquire at local amusement devices distributors and operators…it’s never really a straight answer, because that’s how collecting arcade games really is.

But you have to start somewhere. I scored my Donkey Kong machine way back in 1999. And I literally found it in the classifieds section of the paper.

Continue reading “You Never Forget Your First…”

Joystickery

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Having been introduced to videogames through arcades and the Atari 2600, I have largely lived my gamer life feeling that videogames should be played with joysticks. I mean, naturally I’ve gotten used to control pads, and I do think that the SNES controller and the DualShock are two of the best game controller designs of all time, and there are plenty of games with control schemes that cannot be executed efficiently on an arcade-style joystick setup. But I’ve always been a sucker for adding arcade sticks to my consoles; to me, there’s always been something better, more formal, more serious, more proper about using a joystick whenever possible. Continue reading “Joystickery”

The Comeback Kid

Way back when I wrote my downsizing post, I mentioned at the very end that I had, for some reason I myself don’t understand, sold off my copy of Kid Niki for the NES, and that it was the one game I regret selling.

Well, I am happy to report that Kid Niki has recently returned to the family, and was welcomed home with open arms. Continue reading “The Comeback Kid”

Should I have a booth at MGC?

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Despite all my hard work on downsizing, I still have a lot of videogame stuff left to sell off. Toys, boardgames and puzzles, t-shirts, controllers, various promotional tchotchkes and knick-knacks, old handhelds, and of course, games, consoles and even arcade PCBs and parts.

So I’m thinking about doing a Retro Game SuperHyper booth at the Midwest Gaming Classic in 2018! Continue reading “Should I have a booth at MGC?”

A tale of two Star Foxes

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Sometimes, things get confusing in this hobby. Especially with videogame titles! Occasionally a game’s name or even content has to be changed depending on the region in which it’s being sold. This can be due to copyright issues, cultural standards, or marketing-based decisions by the publisher. Other times, you run into a situation like what I’m talking about today: in which a kickass, revolutionary, and popular game has the unfortunate privilege of sharing its name with a rightfully-forgotten piece of crap that probably actually directly contributed to the infamous 1983 crash of the whole home videogame market.

I present to you: Star Fox and StarFox.

Continue reading “A tale of two Star Foxes”

A visit to the RGSH Archives

And by “archives” I mean all the boxes of stuff I pulled out of my storage unit when I cleaned it out last month.

Let’s see what we got here…

Continue reading “A visit to the RGSH Archives”

What are we playing? 07.16.17

I’ve played my share of Final Fantasy games — I’ve played through the first, IV, VI, VII, IX, and X (with about six hours put into VIII before I decided my character was a d-bag and I didn’t wanna be him anymore) — but, like most American gamers, I didn’t play II, III, or V. Continue reading “What are we playing? 07.16.17”

What are we playing? 06.22.17

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Since my son bought a Nintendo Switch (yay for having a teenager with a job, I didn’t have to buy it myself!), he’s been lending me his 3DSXL — a unit which I always wanted but never picked up. So I’m catching up on some games I missed out on, and the first one is Zelda: A Link Between Worlds. Released in 2014, it’s not an old game, but it certainly is 100% rooted in the spirit of A Link to the Past, as you are probably well aware. Continue reading “What are we playing? 06.22.17”

Finding Jesus

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Jesus: Kyoufu no Bio-Monster is one of those games I’d always heard about in “weird Famicom games from Japan” lists — you know, just mentioned because it was called “Jesus,” and then glossed over to talk about the next game in the list, which was probably that impossible-to-finish Takeshi’s Challenge game or whatever. But I never really looked into what the game actually was, until recently. And when I did, I got pretty excited and dove in headfirst. Continue reading “Finding Jesus”

Nintendo’s Legacy of Gorillas

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Much can be debated about Nintendo’s history and their successes and failures. Say what you will about their role in the resurrection of the American home videogame console market, whether or not they won the “console wars,” the failure of the Virtual Boy, their innovations with the Wii and DS, or whether or not they’re doing right by the Metroid franchise (they’re not), but there is one inarguable, unquestionable fact about Nintendo:

They drew some great gorillas. Continue reading “Nintendo’s Legacy of Gorillas”

So THAT’s how Guardian Legend works

Guardian Legend is one of those games that I never played much back when it was new, and only got around to checking out maybe in the late 1990s when I was buying cheap used NES games. Its anime-mecha style was certainly appealing to me, but there was a problem: I never really understood how to play it. I’ve always intended to figure it out, and I recently finally did! It’s not that it’s complex, it’s just kind of a jarring mashup of styles without a whole lot of direction. So if you’re another gamer who never quite got how this shmup/Zelda hybrid is supposed to work, maybe this will help. Continue reading “So THAT’s how Guardian Legend works”

Gamer’s Library: The Legend of Zelda Art & Artifacts

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I didn’t buy the earlier Zelda book, Hyrule Historia, the English version of which Dark Horse had also published in the US. One of the main reasons that book had originally piqued my interest was because I had hoped it would contain some of the old instruction manual artwork; and it did, but it was reproduced at a very small size.

Enter Art & Artifacts: A tome of nothing BUT the official, original Legend of Zelda illustrations. I still wasn’t even sure I was going to pick up this book, until I saw it at Target for $27.99. When I grabbed it, though, and realized it was a massive volume boasting over 400 pages, it was a no-brainer. Although I must say that by page 15, it was already worth my money. Continue reading “Gamer’s Library: The Legend of Zelda Art & Artifacts”

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