If you’re an old-fart gamer — like me — you may remember, or at least be aware of, the 1983 movie Joysticks. I’m not even sure if this Z-grade, R-rated teensploitation stinker has even achieved the rank of “cult classic,” so I’m hesitant to use it. However, in the interest of research…sigh. I finally pulled the trigger. Continue reading “Oh god, I finally watched Joysticks”
This is a pretty simple gadget, and this will be a very short review, so I’ll get straight to the point: this was a great idea. Continue reading “My Arcade Famicom-to-NES Cartridge Converter: The RGSH Test”
YES! Issue 3 of the RGSH fanzine is DONE and AVAILABLE NOW!
This is the biggest issue yet at 44 pages, featuring two remixed blog articles, and the rest ALL NEW ‘zine-exclusive content!
New features in this issue include:
- 2019’s Best Retro
- Game Collecting Off the Grid
- Video Game Tattoos
- Demakes We’d Like to See
- Strategy: Nintendo Pro Wrestling
Plus a couple of my favorite blog posts, Grails and Famously Obscure Consoles, with expanded text and swanky graphic layouts!
Here’s a quick flip-thru video:
As always, the fanzine is available in both physical printed and digital editions, and the print edition includes the PDF version FREE!
My goal has always been to have the ‘zine out on the blog’s birthday in October, but so far that’s only happened the first issue; however, as it’s an annual publication, I’m also okay with it coming out around this time of year, so I think that will be the new schedule. And get this: I already have plans for issue 4, as that will come out after my trip to Tokyo this year, so you know there’ll be some juicy stuff in the next issue!
Thanks for sticking with me, and I hope you pick up and enjoy the new issue. If you do, don’t forget that isuses 1 and 2 are still available from the Retro Game SuperHyper MagCloud storefront!
I was looking for some of my old Atari catalogs, and I found them in this box that has piles of other stuff in it, so if you have about 45 minutes to hang out, I thought you might like to dig through this box with me.
There’s some cool surprises in here, like original Nintendo Fun Club cards, Midwest Gaming Classic flyers, old console manuals, catalogs showing games that never came out, and some promotional VHS tapes.
Thanks for watching, hope you dig it, and if you do, please do the whole like-and-subscribe thing!
In this installment of my ongoing series about arcade-style joysticks for home consoles, I’m going to talk about two very different sticks in my collection: The Capcom Fighter Power Stick, and…a struggle stick for the Atari 2600?! I also want to talk a little bit about the upcoming arcade stick units from Capcom and SNK. So join us, won’t you (sorry Karina), for Parte the Thirde of Joystickery on Retro Game SuperHyper!
Scroll to the end for new information!
So it’s the beginning of September, and I haven’t really posted a lot on the blog this summer. I did put up a few articles that I’m proud of, but overall it’s been a bit slow. I’ve kept up on Instagram, as usual, but even my Twittering has been rather sparse.
Now before I go any further, that — coupled with the mysterious title of this post — is not to say that Retro Game SuperHyper’s existence is in any peril whatsoever. Nope, the blog’s not going anywhere, the YouTube channel’s not going anywhere, the Twitter, Facebook, and Instagram are staying put.
I myself, however, am hoping to go somewhere. And it’s my video game collection that is gonna help get me there.
Finding myself in Des Moines, Iowa, I discovered Up-Down arcade! But what was I doing right smack in the middle of Iowa?
I can totally admit when I’m wrong.
Not long ago, I wrote a lighthearted post about mini consoles I’d like to see. The impetus of the post was the upcoming TurboGrafx-16 and PC Engine Mini, which I stated, with some measure of certainty, that I probably would not be buying, because I already had most of the dozen or so games announced.
What I did not realize was that Konami had not yet dropped the full list of games to be included on the console. And now that a complete list of 50 games has come out, which will be 98% identical across all three releases of the console (TG16 in the US, PCE in Japan, and Core Grafx in Europe), I fully admit that I have done a 180-degree turnaround and will now totally be buying one. Pre-ordering, even!
Why? Because some extremely desirable titles will be on this machine — desirable enough to me, at least, to make it worth the $100 price tag.