Today is Retro Game SuperHyper’s third birthday!
So let me just spew a few thoughts your way about where Retro Game SuperHyper is at, here on the doorstep of its fourth year!
In this installment of my ongoing series about arcade-style joysticks for home consoles, I’m going to talk about two very different sticks in my collection: The Capcom Fighter Power Stick, and…a struggle stick for the Atari 2600?! I also want to talk a little bit about the upcoming arcade stick units from Capcom and SNK. So join us, won’t you (sorry Karina), for Parte the Thirde of Joystickery on Retro Game SuperHyper!
Scroll to the end for new information!
So it’s the beginning of September, and I haven’t really posted a lot on the blog this summer. I did put up a few articles that I’m proud of, but overall it’s been a bit slow. I’ve kept up on Instagram, as usual, but even my Twittering has been rather sparse.
Now before I go any further, that — coupled with the mysterious title of this post — is not to say that Retro Game SuperHyper’s existence is in any peril whatsoever. Nope, the blog’s not going anywhere, the YouTube channel’s not going anywhere, the Twitter, Facebook, and Instagram are staying put.
I myself, however, am hoping to go somewhere. And it’s my video game collection that is gonna help get me there.
Finding myself in Des Moines, Iowa, I discovered Up-Down arcade! But what was I doing right smack in the middle of Iowa?
I can totally admit when I’m wrong.
Not long ago, I wrote a lighthearted post about mini consoles I’d like to see. The impetus of the post was the upcoming TurboGrafx-16 and PC Engine Mini, which I stated, with some measure of certainty, that I probably would not be buying, because I already had most of the dozen or so games announced.
What I did not realize was that Konami had not yet dropped the full list of games to be included on the console. And now that a complete list of 50 games has come out, which will be 98% identical across all three releases of the console (TG16 in the US, PCE in Japan, and Core Grafx in Europe), I fully admit that I have done a 180-degree turnaround and will now totally be buying one. Pre-ordering, even!
Why? Because some extremely desirable titles will be on this machine — desirable enough to me, at least, to make it worth the $100 price tag.
The retro gaming community is currently losing its collective mind over Konami’s E3 announcement of the TurboGrafx/PC Engine Mini console.
As well they should! It’s amazing that it’s coming out, and that the TG16/PCE is getting some official love and recognition in 2019!
Am I gonna buy it, though? I’m actually not so sure.
I think I’m actually a month late for this, but it’s been just over two and a half years that I’ve been doing Retro Game SuperHyper, and I’m happy to report that it’s still growing, I’m still learning, and I’m still having fun!
Here’s a rundown of the latest developments…
Welp, I’ve been threatening to take this plunge for quite a while now, and with the impending change in their rate structure, even Patreon is encouraging creators to launch their pages by May 6. So I did it this morning!
If you recall, last year on this date I announced the Retro Game SuperHyper Arcade Blog Reader, a full-sized upright arcade machine that allows you to read this blog in arcades anywhere around the world. You’ve probably been enjoying that machine for almost a year now at your favorite game center!
Well now I’ve decided to jump on the “mini” bandwagon along with the Neo Geo Mini, My Arcade, Replicade, and all the rest, so today I’m proud to unveil the Retro Game SuperHyper Arcade Blog Reader Mini! Continue reading “Introducing the Retro Game SuperHyper Arcade Blog Reader MINI!”
Last October, game publisher East Asia Soft held a giveaway on Instagram that involved some liking and reposting and tagging, and the prize was a limited physical edition of Fast Striker by NG Dev Team for PS4. Somehow, I was one of two winners! Continue reading “Fast Striker PS4 LE Unboxing”