In the past couple years, I’ve written a number of these “happy birthday” posts, as the Famicom, Game Boy, Mega Drive, and PC Engine all had significant milestone anniversaries. Today, we celebrate the 30th birthday of the Neo-Geo! Continue reading “Happy 30th, Neo-Geo!!”
I’ve been in a Neo-Geo mood lately — and with good reason! I am proud to announce the official Retro Game SuperHyper video game, exclusively for the Neo-Geo MVS arcade system! And wait until you hear the price! Continue reading “Retro Game SuperHyper for Neo-Geo MVS Redefines Game Pricing!”
In this installment of my ongoing series about arcade-style joysticks for home consoles, I’m going to talk about two very different sticks in my collection: The Capcom Fighter Power Stick, and…a struggle stick for the Atari 2600?! I also want to talk a little bit about the upcoming arcade stick units from Capcom and SNK. So join us, won’t you (sorry Karina), for Parte the Thirde of Joystickery on Retro Game SuperHyper!
Having been introduced to videogames through arcades and the Atari 2600, I have largely lived my gamer life feeling that videogames should be played with joysticks. I mean, naturally I’ve gotten used to control pads, and I do think that the SNES controller and the DualShock are two of the best game controller designs of all time, and there are plenty of games with control schemes that cannot be executed efficiently on an arcade-style joystick setup. But I’ve always been a sucker for adding arcade sticks to my consoles; to me, there’s always been something better, more formal, more serious, more proper about using a joystick whenever possible. Continue reading “Joystickery”