I may be late to the party (as usual), but I recently played and finished Heavy Rain for the first time. Being a 2010 release for the PlayStation 3 (although I played it on PS4), I guess it’s technically “retro,” although personally I’m not a big fan of attaching the “retro” or “classic” or “vintage” tags to anything quite that recent. However, during the hours I poured into just one play-through, certain aspects of its design felt very familiar, and I recognized immediately why: Heavy Rain features an interesting combination of game design concepts that hearken back to adventure games of the ’80s and ’90s, but reimagined and presented through a modern filter. Continue reading “Heavy Rain’s Classic Ancestry”
Super Metroid was released on March 19, 1994 in Japan, making today its 25th anniversary.
Wow!
Quick reminder here that I founded the Metroid Database website back in 1996 — but only to preface my saying that I literally, probably, cannot write any more about Super Metroid than I have already. I’ve played it, researched it, reviewed it, examined it, praised it, torn it apart, and got an S-logo tattoo. And I’ve watched others do the same, for 25 years now. So really, at this point, all I can do is celebrate it! Continue reading “Happy 25th Anniversary, Super Metroid!!”
Even after all these years of being a gamer, this journey of research and learning about them still fascinates me as it leads me through various paths and I find myself arriving at information, games, people, or items I’ve never encountered before. Such is the case with the book I’m looking at today: a Japanese tome entitled simply Family Computer 1983-1994. Continue reading “Gamers’ Library: Family Computer 1983-1994”
Quite a while back, I wrote a nostalgia piece about the old Coleco tabletop arcade games. While those vintage toys are still cool, there are scads of impressive new mini arcade machines out now, with more on the horizon. While I’ve largely passed them by until now, some recent announcements have rendered some of these minis impossible for me to ignore.
Continue reading “Itsy-Bitsy-Teeny-Weeny Arcade Games, Part 2 – UPDATED!”
With Nintendo being the protective and litigious juggernaut it has been since the launch of the NES, it seems unbelievable that they would ever allow their most famous properties to be licensed out to other companies. Yet, in the pre-NES days, when their arcade games were what made them famous, that’s exactly what they had to do to spread their brand awareness and get console ports of their games into homes. Continue reading “Nintendo’s Early Licensing Days”
That’s right, you heard right — after a long delay, the second issue of the Retro Game SuperHyper fanzine is finally done, in the can, put to bed, uploaded, out and available to buy RIGHT NOW! Continue reading “Retro Game SuperHyper ‘Zine Issue #2 is HERE!”
Last October, game publisher East Asia Soft held a giveaway on Instagram that involved some liking and reposting and tagging, and the prize was a limited physical edition of Fast Striker by NG Dev Team for PS4. Somehow, I was one of two winners! Continue reading “Fast Striker PS4 LE Unboxing”
You may have noticed that it’s been a little quiet around here lately. I only made one post in November. Yikes! Where does the time go? I’ve had a lot of “real-life” nonsense going on, so I haven’t had much opportunity to write. But that doesn’t mean that I haven’t been toying with some other ideas. Continue reading “Dabbling”

Today is the second anniversary of Retro Game SuperHyper! Happy birthday! Continue reading “2 Years!”

As of April 16, 2018, Retro Game SuperHyper has now been going for a year and a half. Woohoo! So I’d like to take this time to thank you all for being a part of this project, and talk a little bit about how it’s going! Continue reading “1.5-year State of the Blog Address”
I haven’t posted as much as I’d like to recently, but with good reason: I’ve been hard at work on an exciting new secret project, which I’m proud to make public right now!
Introducing the Retro Game SuperHyper Arcade Blog Reader!

A full-size, upright arcade cabinet with a classic-size 19″ CRT monitor and a custom control panel, the RGSHABR will be available in very limited quantities to arcades and private collectors alike. Continue reading “Announcement: The Retro Game SuperHyper Arcade Blog Reader!”

Hi friends! Well, Retro Game SuperHyper has been a thing for a little over 6 months now, so I thought I would do a quick post about how it’s been doing and where it’s going from here! Continue reading “6-Month State of the Blog Address”
